Archive for November, 2007
Catch Your Hare breaks it down like this
Thanks to everyone that’s bought the book. It makes me happy.
Now, there’s a few subjects I want to talk about, moving forward. Not all are game-related and I’ll probably alternate between them.
They are:
- Improvisation for roleplayers. I keep thinking of new things to write. Like, The Rule of Three. And different types of reincorporation. So there’ll be odd bits of improvisation stuff.
- Acting in the workplace. As you might know, I do a lot of acting work, recruiting managers. So, this’ll be a guide to using acting skills at work.
- London. Various stuff about setting games in London, in different periods of history. This is something I want to do, but I haven’t got much motivation to do right now. So it’ll happen, but not quite yet.
- The Etiquette of Queuing. An essential guide to modern queuing theory and practice in today’s Britain.
- The Etiquette of Train Travel. An essential guide to modern train travel theory and practice in today’s Britain.
So, there you go. Thank you for your input so far, which has been invaluable. I do hope you’ll stick around.
2 commentsPlay Unsafe is out
Listen, I’m sorry I haven’t posted for a while. I’ve been either travelling around the country, for work, or frantically correcting drafts of Play Unsafe.
Anyway, it’s done. Here you go.
It’s $19, which is about £9 here in the UK. It’s come out really well: it’s a beautiful little book.
It covers everything I’ve talked about in these blog posts – from building on other players’ ideas, through status and narrative to working well with other players.
Right, I must go, but I’ll talk more about this later. Meanwhile, if you’d like to make me happy, click on the link above and buy a copy. Really, it’ll make me very happy. It makes me feel wanted.
Oh! And I’m starting to think about what I’ll talk about next on this blog. Any ideas? I have some, but I’m interested to hear yours.
2 commentsLose gracefully
Short and sweet today, but important.
When your character loses, lose enthusiastically: relish losing fights, being caught, being berated.
Then, when your character dies, enjoy it. Die gloriously. Narrate your death scene.
Losing gracefully is, perhaps, the most important trick you can learn. If you can smile as your character dies ignominiously, you’re likely to enjoy the rest of the game.
4 comments